Or, EA Ruins Everything.
I should be writing a paper on Copernicus right now, so I'll try to keep this short. Electronic Arts, the biggest, mediocrest video game publisher in the world, is making a video game out of Dante's Inferno.
You would think it could be done without fundamentally screwing up the story. But you would be wrong if you think EA could do it. Among the horrific violence they are working on Dante's masterpiece: Lucifer he actually rules Hell; furthermore, he is free to roam around the cosmos; and most ridiculously of all, he kidnaps Beatrice's soul as she dies. Dante, "a man who knows no fear", pursues Satan into Hell to rescue his beloved. Need I go on? Oh, and (spoiler alert!) as the game progresses through Hell, it "gets more hellish."
Look, I know a close adaptation would amount to little more than pressing X to snap a twig off a Suicide tree now and then, but come on, this is more than I can take.
Witness the horror for yourself here.
Thursday, February 26, 2009
Wednesday, February 25, 2009
Can a Self-Aware Moriarty Hologram be far Behind?
The one thing I thought that the Star Trek: TNG holodeck stories never adequately accounted for was how people could walk around in there without bumping into the walls. They weren't just walking in place, after all, but running through dark alleys and up stairs and whathaveyou. Well, apparently the Japanese have been puzzling over the problem, too, and have come up with a prototype solution. Behold: the CirculaFloor.
Tuesday, February 24, 2009
Justin McElroy on 50 Cent's Video Game
"50 Cent: Blood on the Sand blends terrific gameplay with really bad ... well, practically everything else to create a final product that I love -- not like, love. I suspect you'll love it too ... just in that dark, secret way we love the things that are almost certainly making us stupider."
So...the way we love all video games?
Hard to think of any video game I've played that didn't make me stupider--except maybe for Clyde's Adventure.
So...the way we love all video games?
Hard to think of any video game I've played that didn't make me stupider--except maybe for Clyde's Adventure.
Wednesday, February 18, 2009
Homer on Middle Knowledge
The Simpsons conduct an experiment in counterfactual conditionals.
Conclusion: "If you could live in the sauce, don't you think I'd live in the sauce?" Yep, that pretty much captures it. But what if it turns out that the messed up world as we know it is the sauce?
(Full episode here)
Conclusion: "If you could live in the sauce, don't you think I'd live in the sauce?" Yep, that pretty much captures it. But what if it turns out that the messed up world as we know it is the sauce?
(Full episode here)
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